We need to solve the Disable Trap Puzzle. I numbered them below if you need help.ġ7. Find the gongs with the symbols that match them and hit them with the morningstar in that order. It goes Dragon, Lion, Ox, Lion, Dragon, Lion. So the three spikes go with the ox, the star-like shape goes with the lion, and the 8-pointed shape goes with the… dragon? So now look at the six animals on the wall again. That symbol is represented by that animal. Notice on the mural that each row has one animal and one symbol. Now let’s figure out the order to hit the gongs. Use the bow and arrow with the candles to light it on fire and then shoot a flaming arrow at the cobwebs. Also, notice the animals on the wall and the symbols below the gongs.ġ5. Grab the morningstar and the bow and arrow and look at the mural. You can watch my video below if you need help.ġ4. Use the colored buttons to open the gates along the way, and don’t run out of moves. The starting platform is the only one that they can both stand on together. We need to solve the Bridges and Gates puzzle! The goal of the puzzle is to get the two characters standing on the two entrance platforms with yellow targets on them. Then change the symbols on the tablets based on that order. So the first symbol flashes 3 times, the second symbol dashes 2 times, the third flashes 1 time and the fourth symbol flashes 4 times. Press the button above the right statue again. Now both statues should have full bowls of water and some stone tablets will rise up from the floor.ġ2. Then place the second bowl in the left statue’s hands and pull the chain again. Then pick it up again and place it in the hands of the right statue. Place one of the bowls in the hands of the left statue. Enter that into the box and take the second bowl.ġ1. You get 4 Blue, 3 Red, 1 Green, 3 Yellow. Count the arrows and spears on each colored section of the mural. Now, let’s use the clues on the mural to unlock the box below it. Then use the trowel to dig through the rubble and get the bowl. Use the brush to clean off the mural on the right and take a look at it. Use the spear to clear the rock jam above the left statue. Also, notice that when you press the button above the right statue, some symbols appear on the block ahead.ġ0. First, pick up the spear, trowel and brush. Then look at the horns on all four statues and press the buttons on the lock that matches them. You need to imagine the red head in its rightful place on the red statue and the white head on its rightful place on the white statue. Look at the combination lock on the door. Pick up the shovel and use it to dig up the mounds of sand, revealing two stone heads. You then end up with 360 for the third group ID and 483 as the fourth group ID, the one we need. Basically, add 1 to the first digit, 2 to the second digit, and 3 to the third digit. The first group ID is 124 and the next is 247. Next, they ask “What’s our group’s ID number?” It’s not on the notepad, but we can figure it out from the other numbers shown. There was a map on the bulletin board that also had Akkhra on it and it was near a lion head. The question is, “What’s your group’s call sign?” So look at the notepad in the car and notice next to Williams’ name it says Akkhra. When they ask what’s your rank, choose Lieutenant.Ħ. Williams that said “No entry for anyone.” So when they ask who’s calling, choose Williams.ĥ. There was a note on the bulletin board from Lt. Now we have to convince the soldiers to leave by answering some questions.
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